character sheet
Mar. 21st, 2015 10:18 pmLEVEL 8
Aasimar Male
Strong Hero 3 / Fast Hero 1 / Cha Hero 1 / Archaic Weaponsmaster 3
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Special:
Weapon Specialization -- Longsword
Imbue Weapon +1
Talents:
- Melee Smash
Increased Speed
Improve Melee Smash
Coordinate
Total Hit Points: 59
Speed: 35 feet
Armor Class: 20 = 10 + 8 [class] +2 [dexterity]
- Touch AC: 17
Flat-footed: 14
Initiative modifier: | +2 | = +2 [dexterity] |
Fortitude save: | +9 | = 7 [base] +2 [constitution] |
Reflex save: | +6 | = 4 [base] +2 [dexterity] |
Will save: | +6 | = 2 [base] +4 [wisdom] |
Attack (handheld): | +9 | = 5 [base] +4 [strength] |
Attack (missile): | +7 | = 5 [base] +2 [dexterity] |
Grapple check: | +4 | = 1 [base] +3 [strength] |
Reputation: | +0 | = 0 [base] |
Action points: 3 / 9
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 86 lb. or less 87-173 lb. 174-260 lb. 260 lb. 520 lb. 1300 lb. |
Longsword [1d8, crit 19-20, 4 lb, one-handed, slashing]
atk: +1 = +1 [weapon focus]
dmg: +4 = +2 [imp. melee smash] +2 [weapon specialization]
* circumvents damage reduction like a +1 magical weapon [imbue weapon]
Adventurer (starting occupation)
- Knowledge (arcane lore)
Move Silently
Archaic Weapons Proficiency Weapon Focus [Longsword] Life-learned Personal Firearms Proficiency Power Attack | |
Combat Reflexes | |
Quick Draw Self-Sufficient Cleave | |
Simple Weapon Proficiency | [free] |
Ability | Modifier | Modifier | Modifier | ||
Balance | Dex* | 2 = | |||
Bluff | Cha | 3 = | |||
Climb | Str* | 5 = | +1 | ||
Computer Use | Int | 1 = | |||
Concentration | Con | 2 = | |||
Craft (Structural) | Int | 1 = | |||
Craft (Visual Art) | Int | 1 = | |||
Craft (Writing) | Int | 1 = | |||
Diplomacy | Cha | 12 = | +9 | ||
Disguise | Cha | 3 = | |||
Drive | Dex* | 2 = | |||
Escape Artist | Dex* | 2 = | |||
Forgery | Int | 1 = | |||
Gamble | Wis | 4 = | |||
Gather Information | Cha | 12 = | +9 | ||
Handle Animal Hide | Cha Dex* | 4 = 2 = | +2 | +1 | |
Intimidate | Cha | 3 = | |||
Jump | Str* | 6 = | +2 [speed 35] | ||
Knowledge (arcane lore) | Int | 2 = | +1 [Adventurer] | ||
Knowledge (history) | Int | 10 = | +9 | ||
Knowledge (popular culture) | Int | 1 = | |||
Listen | Wis | 6 = | +2 [aasimar] | ||
Move Silently | Dex* | 4 = | +1 | +1 [Adventurer] | |
Navigate | Int | 1 = | |||
Perform (Act) | Cha | 3 = | |||
Perform (Dance) | Cha | 3 = | |||
Perform (Keyboards) | Cha | 3 = | |||
Perform (Percussion) | Cha | 3 = | |||
Perform (Sing) | Cha | 3 = | |||
Perform (Standup) | Cha | 3 = | |||
Perform (String Inst.) | Cha | 3 = | |||
Perform (Wind Inst.) | Cha | 3 = | |||
Research | Int | 1 = | |||
Ride | Dex | 2 = | |||
Search | Int | 1 = | |||
Sense Motive | Wis | 4 = | |||
Sleight of Hand | Dex* | 2 = | |||
Spot | Wis | 6 = | +2 [aasimar] | ||
Survival | Wis | 9 = | +3 | +2 [self-sufficient] | |
Swim | Str** | 4 = | |||
Treat Injury | Wis | 6 = | +2 [self-sufficient] |
* = check penalty for wearing armor
Languages: Dutch, Latin
Aasimar
- Darkvision to 60 feet
- Acid, Cold, Electricity resistance 5
- Light spell once per day
- Begin play with allegiance to good
- +2 on spot and listen
Class | HP rolled | ||
Level 1: | Strong Hero | 8 | |
Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: | Fast Hero Strong Hero Strong Hero Archaic Weaponsmaster Archaic Weaponsmaster Archaic Weaponsmaster Charismatic Hero | 6 2 4 6 6 7 4 | +1 to str |